SaberCascade Established Member
Posts : 252 Reputation : 0 Join date : 2011-10-03 Location : Reach
| Subject: DIE HUMANS!!! Pharoah's Quest Version Sat Feb 25, 2012 12:58 pm | |
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Wangster Not Going Anywhere
Posts : 554 Reputation : 14 Join date : 2011-09-22 Location : This forum
| Subject: Re: DIE HUMANS!!! Pharoah's Quest Version Sat Feb 25, 2012 8:58 pm | |
| ummmmmmmm it could use some work... | |
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SaberCascade Established Member
Posts : 252 Reputation : 0 Join date : 2011-10-03 Location : Reach
| Subject: Re: DIE HUMANS!!! Pharoah's Quest Version Sat Feb 25, 2012 9:58 pm | |
| - Wangster wrote:
- ummmmmmmm it could use some work...
In what way? | |
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Wangster Not Going Anywhere
Posts : 554 Reputation : 14 Join date : 2011-09-22 Location : This forum
| Subject: Re: DIE HUMANS!!! Pharoah's Quest Version Mon Feb 27, 2012 5:19 am | |
| - Yapdap wrote:
- Wangster wrote:
- ummmmmmmm it could use some work...
In what way? You could beef it up so that it has four legs and have an overall color scheme, and also make a solid body. | |
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| Subject: Re: DIE HUMANS!!! Pharoah's Quest Version | |
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